Previous Events
GDC 2010
Moscone Centre, San Francisco,
CA, USA
9-13th March 2010
Call of Duty: World At War Zombies - iPhone Postmortem
Speaker: Russell Clarke (Head Of Studio, IdeaworkGamesStudio Ltd)
Mobile World Congress,
Fira Congress Centre, Barcelona, Spain.
15-18th February 2010
Ideaworks shall be exhibiting its OpenGLES2.0 pixel shaded RIDE motorbike game using the native AirplaySDK cross platform development system on the Texas Instruments booth on 17th and 18th Feb. (Hall8/8A84)
*Macworld Main Stage*
*MNS19: Product Spotlight: Airplay SDK - Taking your iPhone app to half a billion *
13th February 2010 4:00 PM - 4:30 PM
Speaker: Sam Clegg, Head of Airplay Systems, Ideaworks Labs
Ideaworks will introduce a revolutionary cross platform native SDK that will allow not only simplified development on the iPhone platform but also enable a simple one click deploy across a range of other major OSes/smartphone handset types. The presentation will go through the process of creating an application within Airplay and show the ease of deployment. We will show examples of real apps and 3D games showing the true native performance that is enabled.
Mobile Gaming Forum,
Mandarin Oriental Hotel,
London - 19th/20th January 2010
- Tim Closs, CTO, Ideaworks Labs spoke on the What's Next panel for the session entitled : 'Opportunities beyond the iPhone: what can smart-phones of the future offer and how will the iPhone compare?'
- Rob Hendry, Head of Ideaworks Games Studio was on the What's Next panel entitled 'The ecosystem in 2010 and beyond: what will happen next?'