London, UK – 15:00 Feb 12th, 2008
Ideaworks3D, a leading developer of native mobile technology and applications, today announced that its Airplay native execution environment has been certified as a conformant implementation of the OpenKODE™ 1.0 API standard from the Khronos™ Group.
OpenKODE is a royaltyfree, open standard that combines a set of native APIs to increase source portability for rich media and graphics applications. OpenKODE reduces mobile platform fragmentation by providing the OpenKODE Core crossplatform API for accessing operating system resources, and a media architecture for portable access to advanced mixed graphics acceleration.
The Airplay OpenKODE implementation has been certified as conformant on Symbian OS (Series60 and UIQ3), BREW (2.x, 3.x), Windows Mobile (5, 6) and mobile Linux. In addition, the Airplay desktop simulator environments, running Windows x86 code or simulating ARM code using ARM's RealTime System Model debugger are also conformant. This is by far the widest range of platforms available from one implementation of OpenKODE today. Furthermore, the Airplay implementation of OpenKODE is unique in offering developers a single native application binary that can be deployed unmodified to all supported platforms.
Ideaworks3D believes that, as an open industry standard which is independent of platform vendors’ proprietary APIs, OpenKODE will encourage the growth in development of native mobile games and multimedia applications.
"Ideaworks3D’s realworld experience with Airplay has been invaluable in guiding the detailed design of the OpenKODE Core specification. Now that Ideaworks3D has certified that Airplay is OpenKODEconformant across so many platforms, we expect developers to be strongly attracted by the proposition of using an industrystandard API to deploy richmedia applications to an enormous number of handsets, all from a single application binary," said Neil Trevett, president of the Khronos Group and chairman of the OpenKODE working group.
Designed to speed deployment across multiple software environments and hardware architectures, Airplay is a crossplatform portability technology and runtime execution environment that delivers a single application binary across all ARMbased mobile devices. The resulting application can be deployed overtheair to multiple operating systems and runtime environments without further porting or any requirement for additional graphics rendering engines on the mobile device.
More information is available at www.khronos.org/openkode/.
Ideaworks3D is a privately held technology and game development company headquartered in London. Founded in 1998 with a strong Oxford and Cambridge computer science and electronic engineering pedigree, the company has an unparalleled track record of creative innovation and technical leadership in the field of high performance mobile gaming. Ideaworks3D‘s Airplay™ platform is the result of over 7 years of research and development into high-performance native multimedia applications on mobile devices, and has powered ground-breaking and award-winning titles such as Konami’s “Metal Gear Solid Mobile”, which won “Best Game” and “Operators’ Choice” accolades at IMGA 2008. Ideaworks3D's Studio is also the recipient of multiple industry accolades including Best Mobile Studio at the Develop Excellence Awards 2008, and two BAFTA Games Awards for best handheld and mobile games. More information can be found at: www.ideaworks3d.com